Monday, September 14, 2009

Miner Wars

Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.

As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets.

Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone.

The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.

High quality rendering and special effects, realistic physics, unique 'destructible engine', and game area with no borders make this game a real life experience.

World premiere: Autumn 2009

Platform: Windows, Xbox 360 Live Arcade. Active internet connection needed!

Destructible Environment
Miner Wars is played in space filled with asteroids. Some of them are large--almost 10 kilometers. You can dig in any direction through any of these asteroids, and do so without any constraints.

Physical engine calculates all changes in real-time in regard to material resistance. Yes, some materials can be non-destructible by standard explosives.

Environment changes are persistent - you can blast a new tunnel, travel to a distant sector of the solar system and even come back after one month and your ‘work’ will be still there. Or maybe not, as other players might have 'finished' your tunnel.

There are places where no man has been. These virgin areas are ready to be explored and harvested. Of course there are also high demand areas where you have to fight for every piece of ore.

It is the year 2061. Earth resources are scarce. The actual world production requirements could suffice for a maximum of 10 years. On the contrary, resources located in the asteroid's belts could suffice for millions of years.

This is the reason why space mining became the ultimate opportunity for modern adventurers. Space miners get rich or die trying.

The game will lead us to brothers Marco Polo and Mario Polo. They too decided to try their luck in this harsh place. They focus on researching mysterious alien artifacts, instead of harvesting the ore, minerals, or gems. During one of their research missions they are attacked by a squad of Space Peace activists. This is when your story begins. You play as Marco Polo, the older brother.

Alien artifacts - Their purpose is still unknown but they are certainly not made by humans or by nature. They are found randomly, no actual radar can detect them. Some are found in alien tunnels, some only after digging into the asteroids.

Space Peace Activists - A self-made group of young people who advocate 'man have no right to plunder space'. They patrol the area and attack everyone. No one likes them!

Game Play
The aim of the game is to harvest as much as possible while trying not to die and to find the final answer to the mysterious alien artifacts.

The player can join any one of the existing factions (ENFOR - Earth Nations Peacekeeping Forces, Space Rescue, WASA - World Aeronautics and Space Administration or many other corporations and Black Market Dealers).

The player's story moves as he completes missions. Some are single player only, some are multi-player. The player decides if he wants to fight alone or in cooperation with his faction members.

The player controls a medium-size mining ship aimed for movement in narrow tunnels and open space. The mining ships differ in weight, loading capacity, engine power, armor power and equipment.

Game Area
Game is played in an open world area. The player can travel from one sector to another in just his mining ship or he can use one of the large cargo transporters. The mining ship can move in outer space and underground tunnels. The area has no borders.

Thanks to a unique 'destructible environment', every time the player plays the game new situations arise.

Learning Curve
Operating the mining ship is very intuitive and the player can start instantly. The player's spatial orientation is supported by a real-time navigation system with integrated radar.

Richness of Possible Actions
•Revenge missions
•Rescue missions
•Exploration missions
•Defending the base
•Transportation missions
•Theft missions
•Searching for and destroying enemies
•Searching for the enemy's base
•Searching and harvesting ore, minerals or gems
•Equipping the mining ship according to your own wish (buying weapons, shields, engines and so on)
•Digging a secret tunnel and sneak attack
•Creation of traps
•Speed race
•Dig tunnels of unlimited size and length
•Open world area - travel from one sector to another
•Or just flying around and destroying everything you see

Game Elements
•Unique mining ships: 10 (from smallest to largest, fast and slow, large cargo, huge shields...)
•Weapons: 20 (volcano cannon, guided missiles, mines, gravity bombs, tunnel buster...)
•Ammo: 20 (armor piercing, explosive, high velocity...)
•Drilling devices: 5 (pressure drilling, thermal drilling, saw, nuclear drilling device...)
•Equipment types: 50 (various radars, jammer, X-ray, engines, enhancing drugs, armor, med kit, auto targeting...)
•Factions: 20 (ENFOR - Earth Nations Peacekeeping Forces, Space Rescue, WASA - World Aeronautics and Space Administration or many other corporations and Black Market Dealers, ...)
•Ore types: 20 (iron, uraninite , helium 3, gold, diamonds, ...)
•Asteroids: millions to billions, nobody can count them...
•World size: unlimited in every direction

system requirements:
Pentium 4 2 GHz, 1.5 GB RAM, graphic card 256 MB (GeForce 6800 or better), 1 GB HDD, Windows XP SP2/Vista.


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