Friday, September 18, 2009

My Pet

Animated adult 3D hentai game containing one on one sex with a purple haired girl. This game is really just a collection of 10 video clips which can be viewed from either within the game or directly from the data folder. There is some Japanese text for selecting which video to play next and the videos all have sound.

Download 271MB

Screenshots (22 Images)
Alternative Names: 僕のペット, Boku no Pet

Thursday, September 17, 2009


Adult hentai game about sex with a girl who wears a gym uniform. There is a story in Japanese text in the usual visual novel/eroge format with some adult animations, you can hold down space to quickly skip forward. Throughout the game there are various choices in Japanese that effect what adult scene you move onto next. The girl in game is fully voiced and there is a CG mode and scene replay mode in the main menu. A complete save is included in the download for those wanting to get straight to the hentai content.

Download 191MB

Screenshots (31 Images)
Alternative Names: ブル汁, Buru Shiru

Wednesday, September 16, 2009

J-Girl Train 2

Adult hentai game by crimson comics were you try and touch up and have sex with girls without making them run away. This is basically the same as the first J-Girl Train except with different girls. You click on the girls to perform actions which can be changed by either using the mouse wheel or the arrow keys. Each of the four girls react differently depending where you touch them, try and find the best places to increase there pleasure bar (left) without filling there stress bar (right) and scaring them off. The girls parts in the game are fully voiced in Japanese and there is Japanese text in the story and in the side menu. Depending on your actions you can get different adult scenes, to help a walkthrough is included with a download.

If you find the game too hard or just want to access the hentai press the top of the 2 in the main menu to unlock everything.

Download 144MB

Screenshots (57 Images)

Monday, September 14, 2009

Command & Conquer 4: Tiberian Twilight

Developer: EA Los Angeles
Genres: Strategy
Brand: Command and Conquer

Game Info

In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod’s prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this “Tiberium Control Network” without GDI’s cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

Now, after 15 years, the network is nearly complete. Tiberium is under strict control and our revitalized planet is on the cusp of a new age of prosperity and progress. It is only now that the world’s citizens begin to seriously ponder why Kane chose to help, and what he will want in return. These questions and more lead to the dramatic final act of the Tiberium saga.

The story of Command & Conquer 4 takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars™. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod's enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies' base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane's motivations behind his decade-long plan.

In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer 4 game.

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Bracken Tor: The Time of Tooth and Claw

System requirements:
  • OS: Windows® XP(SP2/SP3) or Vista
  • CPU: Pentium® II or equivalent. (Pentium® IV or equivalent recommended.)
  • RAM: 512 MB RAM. (1 GB RAM Recommended.) GRAPHICS CARD & MONITOR: 128 MB DirectX® 9.0C Compatible 3D accelerated video card, supporting 32bit (true color) colour depth at 1024x768.
  • Sound: 16-bit DirectX® 9.0C Sound Card.
  • Additional: Mouse, Speakers, DVD-Rom Drive.
Developer: Shadow Tor Studios
Category: Adventure
Release DatesIntl - TBA
Official Game Website

Spend a night on the mysterious moor, with only the canvas of your tent as protection. Listen out for the sounds, look out for the tell tale signs, or flee in fear when the pack closes in. You are a bold journalist, always looking for the next 'big story'. How far would you go to grab the front page? Would you risk your life, for a news story? If so, the ancient rock formation known as Bracken Tor awaits your arrival. The stony outcrop dominates the moor, and boasts several unnerving stories; from unexplainable glowing lights, to this latest horrifying incident. Are some places cursed? Or, are they haunted by those who went before?

The Bloodmoon has risen. Something is stirring, something feral, ancient and terrible. It began many years ago, with the discovery of the livestock, ripped to shreds, torn apart and devoured. The beast now has a taste for blood...our blood...there has been a murder - a vicious, brutal killing - out there on the mist shrouded moorland. A lone hiker, exploring our ancient land, has been discovered... mutilated and bloody. The beast struck at some point just after dusk, ripping out the throat. Our land was once the hunting ground for many vicious carnivores, but they have long since disappeared, hunted into extinction. Could those beasts have returned, to seek their revenge? Where or when have these monstrous creatures come from?

Spend a night on the mysterious moor, with only the canvas of your tent as protection. Listen out for the sounds, look out for the tell tale signs, or flee in fear when the pack closes in. You are a bold journalist, always looking for the next 'big story'. How far would you go to grab the front page? Would you risk your life, for a news story? If so, the ancient rock formation known as Bracken Tor awaits your arrival. The stony outcrop dominates the moor, and boasts several unnerving stories; from unexplainable glowing lights, to this latest horrifying incident. Are some places cursed? Or, are they haunted by those who went before?

Thrown into the ancient past of the Bronze Age people, you will find the true origins of the nightmare. Those primitive people lived in fear of the mighty beasts, making sacrifices to protect themselves from the packs, which hide in the thick pine forests and wind swept tundra. They practised long forgotten ceremonies, and studied the natural world, in an attempt to understand and conquer their foe. For it is only through understanding the 'old ways' that you will survive the night. You will have to decide what is worse...the beasts that lurk in the darkness, or the terrifying acts performed by our ancient ancestors.

•Explore the desolate moorland, searching for evidence.
•Travel back in time, to The Bronze Age, to learn its secrets.
•A complete interactive world; brought to life on your PC.
•Environmental sounds and weather to heighten the experience.
•An unnerving and eerie soundtrack to chill the blood.
•Experience virtual archaeology, and uncover the past.
•Survive beast attacks using items close at hand. Defend yourself!
•A complex and unusual story to piece together.
•Glean clues from newspaper articles and local radio broadcasts.
•Solve a bloody murder through investigation and detection.

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A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and work together to overcome the obstacles in their way and to keep this new and powerful technology out of the hands of a dangerous organization.

Four playable swappable characters
A twisting, riveting storyline
Unique long-term and short-term memory systems
Cheat death by rewinding time
A unique and intuitive interface
All the love and care you’ve come to expect from an independent adventure developer



Hardware Requirements

  • OS: Windows XP SP3/Vista SP2
  • Processor: Intel Core 2 DUO E4700/AMD Athlon 64 X2 3800+
  • Memory: 1 GB
  • Hard Drive: 8 GB Free
  • Video Memory: 256 MB (nVidia GeForce 7800/ATI Radeon X1800)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive



An all-new, third-person open-world/action game, PROTOTYPE™ lets gamers feel the power of being the ultimate shape-shifting weapon. You are the PROTOTYPE: Alex Mercer – a genetically mutated man without memory, armed with amazing shape-shifting abilities, hunting your way to discover what created you and determined to make those responsible pay. As Alex, gamers tear through a densely populated contemporary New York City with Parkour-style agility, consuming anybody that gets in their way…assuming their physical identity, memories and abilities. Fueled by a three-way war between Alex, the Blackwatch (military) and a viral outbreak known as the Infected, players venture into a deep, dark conspiracy 40 years in the making!


  • DEADLY SHAPE-SHIFTING ACTION – Alex Mercer is a shape-shifter with amazing powers of combat, destruction and deception. As Alex, gamers can consume and absorb any living person they come into contact with while moving through PROTOTYPE’s New York City backdrop, and as such, he can gain access to their memories, assume their physical identity and use any special abilities/powers they had, each time bringing him closer to solving the growing conspiracy behind his existence. Further, Alex can mix and match genetic traits to create incredibly deadly biological weapons, including razor sharp claws, blades, armored skin, shields and more. Used correctly, Alex Mercer – the PROTOTYPE – is the ultimate shape-shifting weapon.
  • UNPRECEDENTED LOCOMOTION AND AGILITY – Alex Mercer’s movement in PROTOTYPE is based on the art of ‘Parkour’ – a French term meaning to move from one point to another as quickly as possible principally using the abilities of the human body. Being more than human, nothing in PROTOTYPE’s bustling New York City setting is an obstacle for Alex. Players will vault over hundreds of cars, run vertically up the sides of skyscrapers, scale huge distances in single jumps and more.
  • ‘DECEIVE AND DESTROY’ GAMEPLAY – PROTOTYPE’s ‘Deceive and Destroy’ gameplay allows players the opportunity to blend in with the crowded population and covertly progress through the story, or fully unleash Alex’s powers, moving through New York City as a walking slaughterhouse – shape-shifting and consuming enemies in plain sight on the street, commandeering military vehicles, including Apache helicopters and Abrams tanks and causing destruction at every turn.
  • NEW YORK CITY IS YOUR HUNTING GROUND – PROTOTYPE’s playground is contemporary New York City done right! The city is jam-packed with thousands of pedestrians, hundreds of cars and is truly a bustling, thriving representation of the world’s most famous city. The population is extremely dense, providing for an endless feast of gameplay possibilities, so when things start to explode, players really get the feeling that the city is caving in around them. Furthermore, in reference to some of PROTOTYPE’s boss battles…there’s definitely a need for a setting as big as Manhattan.
  • A, NEW, ORIGINAL EXPERIENCE FOR GAMERS – PROTOTYPE is an original intellectual property created internally at Radical Entertainment featuring Alex Mercer – an all-new anti-hero framed within a conspiracy-drenched plot that provides gamers a fresh storyline and experience to play through. With no memory of his past, Alex Mercer’s sole mission is to find out who’s responsible for what’s happened to him…and make them pay. As players evolve Alex and his shape-shifting abilities throughout the story, they’ll incrementally learn more and more about his tortured past while combating the lethal Blackwatch Military Special Forces and a virally mutated enemy faction known as the Infected. Gamers will also delve into the deep, dark back-story mechanic known as the ‘Web of Intrigue’ and witness a conspiracy 40 years in the making spiral out of control… revealing Alex Mercer’s past and defining his future.
  • DEVELOPER PEDIGREE – Radical Entertainment is the developer behind PROTOTYPE and touts a wide catalog of successful titles, including the highly acclaimed The Incredible Hulk: Ultimate Destruction, Simpsons Hit & Run and Scarface: The World is Yours. PROTOTYPE is powered by Radical Entertainments all-new proprietary Titanium game engine, sporting mind-blowing gameplay with explosive on-screen action, and is one of the first games ever to support Neural 7.1 Surround™ Sound certified by THX for audio and video quality.
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Corrosion: Cold Winter Waiting

Developer Viperante
Publisher(s) Tri-Synergy

Platform PC
Perspective First-Person
Presentation Slideshow
Control Point-and-click
Theme Horror, Mystery
Gameplay Solitary Exploration
Graphic Style Illustrated realism

Corrosion: Cold Winter Waiting is a dark, shocking, and fear charged horror game, that casts the player in the role of Sheriff Alex Truman as he attempts to break the monotony of life by piecing together the origins of a disturbed and unidentified car crash victim.

Set entirely underneath an idyllic country farmhouse, in the deserted and claustrophobic confines of a mysterious and secret underground complex, players will explore a place nobody knew existed, and uncover a twisted past that gets more and more terrifying with every corner turned, every door opened, and every note read.

What happened beneath Cold Winter Farm? What does it have to do with the stranger, who survived a terrible crash, only to sit and mutter the farm's name? And if the place is supposed to be deserted, what do you keep seeing out of the corner of your eye?

Backed by atmospheric pre-rendered 3D scenes, and a chilling yet beautiful score, Corrosion: Cold Winter Waiting weaves a tangled and brutal tale of love, revenge, jealousy, and bitter rivalry to create a horror experience that will bring new meaning to the concepts of hope and trust, and leave you questioning whether what you know, is really what you know!

Key Features:
- detailed storyline and characters
- 1st person slideshow style interface
- atmospheric 3D scenes
- puzzles integrated into the narrative
- 1024 x 768 screen resolution
- chilling and emotive original score

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A Vampyre Story 2: A Bat’s Tale

system requirements:
Processor (CPU) : Pentium 4 2 GHz, 1 GB RAM,
graphic card : 512 MB (GeForce 6800 or better),
OS :Windows XP/Vista.

Mona, the unwilling vampire mired deep in denial, is trapped by the vindictive Dr. Riga Mortus in his secret lab in Draxsylvania. Players will guide Froderick through the macabre town of Gothford Falls, where he will encounter old enemies and make some new friends, including inept magician The Great Fauxdini, conceited local Goth artist Raven Gothguy, and seriously lame serial killer Jack the Gimper among many others. Mona and Froderick will explore many interesting locations, such as Dr. Legume's Home for the Sanity Challenged, an Executioner's Practice Grounds, Mortus Labs, and, the scariest of all, a tavern full of disgruntled sports fans low on beer! Help Froderick free Mona by dressing as a little girl again, making his own zombie, and getting pummeled almost to death by the local hooligans, the notorious Belfry Boyz. Then play Mona as she scours through hundreds of shamelessly padded résumés looking for the perfect day-time guardian to watch over her as she returns to Paris !
The game feature over twenty-five 3D characters, over forty hand-painted locations, fifteen hours of game play, and include dialogue written by two ex-LucasArts game designers, Larry Ahren and Jesse Clark. Their experience from working on so many LucasArts classics such as Sam and Max: Hit the Road , Monkey Island 2 , Full Throttle , and Curse of Monkey Island is a welcome addition to the already experienced Autumn Moon team.

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The City of Metronome


Welcome to Metronome, a unique third person adventure game where sound is your weapon.

Venture into the city of Metronome, a sprawling mass of haphazardly built houses and huge steam engines where the outlandish inhabitants are carrying out their chores day and night.
A city where the life of every citizen is dictated by the Corporation, a single bureaucratic entity that owns all the land, the entire infrastructure and all the industries.

Explore winding alleys, skewed rooftops and crowded apartment buildings as you search for proof of the Corporations secret agenda, all while listening for sounds to record.
Sounds that can be used for a variety of tasks: fight enemies with loud and destructive sounds, solve problems and confuse citizens by clever usage of the right sound at the right moment, use seductive and melodious sounds to change the mood and behaviour of listeners.

Can't find the specific sound you need? Create it yourself!
Shove a bookcase down some stairs, throw a rock through a window or simply annoy someone enough to make them shout at you and then record the result.

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Legends of Daemonica: Farepoynts Purgatory

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Developer: RA Images
Publisher: Cinemax
Genre: Adventure
Release Date: TBA 2009 (US)
ESRB: Rating Pending

system requirements:
Cpu :Pentium 4 3 GHz
Memory: 2 GB RAM
Graphic card: 256 MB (GeForce 6800 or better)
OS : Windows XP/Vista.

Legends of Daemonica: Farepoynt's Purgatory is a full 3D psychological thriller containing unique features, elaborate characters, and a truly non-linear storyline set in the 14th Century.

The player controls Nicholas Farepoynt, an obscure character with a troubled past who, along with twelve others, arrives on a mysterious island. It's at this place they will be purified meaning stripped of their special abilities. The player will have to help Farepoynt escape this island.

Fourteen strong and believable characters with multi-layered personalities. You can become their enemy, friend, or leader, and learn about their special abilities and use them to aid Farepoynt on his journey.

Unique game mechanics such as influencing the present by altering the past or entering other people's dreams.

Interesting game puzzles.

Deep and rich non-linear storyline. Your decisions shape the gameplay experience right from the start of the game. People die or are saved based on your actions. There are no easy or obvious choices to be made.

Highly detailed full 3D environments and high polygon characters.

Numerous special effects and shaders such as dynamic weather and lighting, depth of field, and heat haze.

Dynamic camera allowing the creation of unique cutscenes using techniques such as split screen or picture in picture technology.

Atmospheric soundtrack

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Dark Fall: Lost Souls

system requirements:
CPU:Pentium 4 2 GHz
Memory : 1 GB RAM
Graphic card 128 MB (GeForce FX 5700 or better)
OS : Windows XP SP3/Vista.

You have unfinished business with the dead. Return to the Train Station and Hotel at Dowerton for a second time, there is a new mystery to solve, and new horrors to face. The old buildings have deteriorated since your last perilous adventure, so you must watch your step, and never turn your back on the darkness....for something hides there; Something evil, unknowable and hungry.
Feature :
A brand new Dark Fall horror adventure.
From the pen of Jonathan Boakes, author of The Lost Crown.
Explore a derelict train station & hotel, abandoned since World War 2.
A new game engine allows full exploration and movement.
Physically interact with the eerie setting, to really ‘feel’ the place.
Use light as your weapon and ally, to fight the darkness.
A hauntingly creepy stereo score, to chill, alarm and horrify.
Explore the memories of the dead, in their own ‘nightmares’.
Discover the true identity, and power behind, the Dark Fall itself.

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Publisher: Digital Media Workshop
Developer: Digital Media Workshop
US Release: TBA, 2008
EU Release: n/a
Minimum System: 1 - 1
You awaken...

A glow too dim to be anything but emergency lighting illuminates the room. Computer screens and electronic equipment here remain dark, unpowered and unresponsive. A gurney, some sort of sophisticated surgical device, an overturned medicine cart, a bioscanner...nothing looks familiar. Or does it?

What is this place? How did you get here? What has happened?

Prominence is being developed by a small, independent team, but we’re working hard to deliver a thought-provoking story wrapped in a powerful and highly-immersive game experience. A partial list of scheduled features includes:
Pre-rendered 3D environments with animated effects
All of the environments in Prominence are built in 3D and pre-rendered for maximum visual impact and quality. Many of the in-game environments feature animated effects that enhance the realism and immersion.

Story-based inventory, environmental and graphical puzzles
The puzzles and challenges in Prominence are story-based. Just as in real life, some of them may have more than one solution. None of the puzzles require lightning-fast reflexes or platform-gaming skills.

Branching story with multiple endings
At a particular point, you'll be given an opportunity to choose between two different paths. Each path will lead not only to a different ending, but will have different obstacles to overcome and unique environments to explore.

Original soundtrack
Digital Media Workshop, Inc. has been producing music for over ten years, and we plan to capitalize on that experience to bring the world of Prominence to life through powerful environmental soundscapes and a cinematic score.

Professional voice-acting
Prominence will feature an ensemble of character voices supplied by professional actors.

First person viewpoint
To provide the most immersive experience, Prominence is presented in a first-person panoramic view.


The Black Mirror II

The latest chapter of this critically acclaimed series takes place in the 1990', twelve years after the first Black Mirror Adventure. Follow Darren, a new young hero and explore superbly crafted recreations of idealistic Biddeford Maine, as well as the original English village of Willow Creek, which featured in the original Black Mirror in 2003.

The authors of Black Mirror 2 have created a deep and thrilling story, with twists and turns that will keep you in suspense right up until the end.

Developed by German-based Cranberry Production, Black Mirror 2 follows the original as a traditional point-and-click adventure title with one difference, the integration of a 2.5D engine, which allows the use of stunning 2D backgrounds and 3D characters.

Adam's Venture

During excavations in an old Templar church in Luz, France, Adam Venture finds a scroll that seems to provide the exact locations of the 4 rivers described in Genesis. A major discovery, since Eden is rumored to be located at the point where these biblical streams cross.

Soon after his discovery, Adam is approached by a large company, called Clairvaux Inc. They are willing to fund an expedition to search for Eden, mainly because they believe there are large amounts of gold located there.
And so it comes to pass that they set out on a journey of a lifetime.

system requirements:
Core 2 Duo 2,4 GHz, 1 GB RAM, graphic card 256 MB (GeForce 7800 GTX or better), 500 MB HDD, Windows XP/Vista.

Miner Wars

Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.

As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets.

Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone.

The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.

High quality rendering and special effects, realistic physics, unique 'destructible engine', and game area with no borders make this game a real life experience.

World premiere: Autumn 2009

Platform: Windows, Xbox 360 Live Arcade. Active internet connection needed!

Destructible Environment
Miner Wars is played in space filled with asteroids. Some of them are large--almost 10 kilometers. You can dig in any direction through any of these asteroids, and do so without any constraints.

Physical engine calculates all changes in real-time in regard to material resistance. Yes, some materials can be non-destructible by standard explosives.

Environment changes are persistent - you can blast a new tunnel, travel to a distant sector of the solar system and even come back after one month and your ‘work’ will be still there. Or maybe not, as other players might have 'finished' your tunnel.

There are places where no man has been. These virgin areas are ready to be explored and harvested. Of course there are also high demand areas where you have to fight for every piece of ore.

It is the year 2061. Earth resources are scarce. The actual world production requirements could suffice for a maximum of 10 years. On the contrary, resources located in the asteroid's belts could suffice for millions of years.

This is the reason why space mining became the ultimate opportunity for modern adventurers. Space miners get rich or die trying.

The game will lead us to brothers Marco Polo and Mario Polo. They too decided to try their luck in this harsh place. They focus on researching mysterious alien artifacts, instead of harvesting the ore, minerals, or gems. During one of their research missions they are attacked by a squad of Space Peace activists. This is when your story begins. You play as Marco Polo, the older brother.

Alien artifacts - Their purpose is still unknown but they are certainly not made by humans or by nature. They are found randomly, no actual radar can detect them. Some are found in alien tunnels, some only after digging into the asteroids.

Space Peace Activists - A self-made group of young people who advocate 'man have no right to plunder space'. They patrol the area and attack everyone. No one likes them!

Game Play
The aim of the game is to harvest as much as possible while trying not to die and to find the final answer to the mysterious alien artifacts.

The player can join any one of the existing factions (ENFOR - Earth Nations Peacekeeping Forces, Space Rescue, WASA - World Aeronautics and Space Administration or many other corporations and Black Market Dealers).

The player's story moves as he completes missions. Some are single player only, some are multi-player. The player decides if he wants to fight alone or in cooperation with his faction members.

The player controls a medium-size mining ship aimed for movement in narrow tunnels and open space. The mining ships differ in weight, loading capacity, engine power, armor power and equipment.

Game Area
Game is played in an open world area. The player can travel from one sector to another in just his mining ship or he can use one of the large cargo transporters. The mining ship can move in outer space and underground tunnels. The area has no borders.

Thanks to a unique 'destructible environment', every time the player plays the game new situations arise.

Learning Curve
Operating the mining ship is very intuitive and the player can start instantly. The player's spatial orientation is supported by a real-time navigation system with integrated radar.

Richness of Possible Actions
•Revenge missions
•Rescue missions
•Exploration missions
•Defending the base
•Transportation missions
•Theft missions
•Searching for and destroying enemies
•Searching for the enemy's base
•Searching and harvesting ore, minerals or gems
•Equipping the mining ship according to your own wish (buying weapons, shields, engines and so on)
•Digging a secret tunnel and sneak attack
•Creation of traps
•Speed race
•Dig tunnels of unlimited size and length
•Open world area - travel from one sector to another
•Or just flying around and destroying everything you see

Game Elements
•Unique mining ships: 10 (from smallest to largest, fast and slow, large cargo, huge shields...)
•Weapons: 20 (volcano cannon, guided missiles, mines, gravity bombs, tunnel buster...)
•Ammo: 20 (armor piercing, explosive, high velocity...)
•Drilling devices: 5 (pressure drilling, thermal drilling, saw, nuclear drilling device...)
•Equipment types: 50 (various radars, jammer, X-ray, engines, enhancing drugs, armor, med kit, auto targeting...)
•Factions: 20 (ENFOR - Earth Nations Peacekeeping Forces, Space Rescue, WASA - World Aeronautics and Space Administration or many other corporations and Black Market Dealers, ...)
•Ore types: 20 (iron, uraninite , helium 3, gold, diamonds, ...)
•Asteroids: millions to billions, nobody can count them...
•World size: unlimited in every direction

system requirements:
Pentium 4 2 GHz, 1.5 GB RAM, graphic card 256 MB (GeForce 6800 or better), 1 GB HDD, Windows XP SP2/Vista.

LEGO Indiana Jones 2: The Adventure Continues

LEGO® Indiana Jones 2™: The Adventure Continues combines the fun and creative construction of LEGO bricks with the wits, daring and non-stop action of one of cinema’s most beloved adventure heroes. With a unique, tongue-in-cheek take on all the Indiana Jones films — including for the first time ever Indiana Jones and the Kingdom of the Crystal Skull — LEGO Indiana Jones 2 follows Dr. Jones’ escapades from the jungles of South America to the Peruvian Ruins and beyond. Fans can experience the most authentic LEGO experience yet by designing and building their own levels brick by brick, and by fusing their levels with the ones in the game to create a custom experience. In LEGO Indiana Jones 2, everyone can build, battle and brawl their way through their favorite cinematic moments — or create their own.

Game Information

For the first time ever in a LEGO game, Build Your Own Adventure Mode allows you to create your own levels and environments and share them with your friends.
For the ultimate and most authentic LEGO experience, you can create your own levels and combine them with the existing ones in the game.
Play all new Kingdom of the Crystal Skull characters such as Mutt Williams on his motorcycle and use special abilities, including Oxley’s Crystal Skull Power.
Innovative re-tellings of the classic movies (Indiana Jones and the Raiders of the Lost Ark, Indiana Jones and the Temple of Doom, Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull) with all new objectives and brand new levels. For example, this time you can play through the exciting vehicle chase in Shanghai with Short Round.
Beat each level in Story mode and return in Free Play for a completely new adventure.
Indy has all new animations, such as grabbing an enemy with his whip then throwing him over his shoulder.
Jump into all new vehicles to help Indy get through all the new levels including planes, boats and mine carts — but watch out for the quicksand!
Use Indy's newly enhanced whip to interact with Lego objects and help unlock iconic puzzles and battle with enemies.
Use a variety of weapons from the environment to fight enemies (e.g., chairs, guns, swords, bottles).
Collect artifacts through the game to unlock more than 60 playable characters, including villains and supporting characters (Marion Ravenwood, Mutt Williams, Short Round, Rene Belloq, Willie Scott, Marcus Brody, Dr. Henry Jones Sr. and Irina Spalko).
Character swapping and free-play abilities
Two-player drop-in, drop-out cooperative gameplay encourages parents to share the legacy of Indiana Jones with their children in a fun and humorous way.

system requirements:
Pentium 4 3.0 GHz, 512 MB RAM, graphic card 256 MB (GeForce 8800 GT or better), Windows XP/Vista.